//THIS FILE IS GENERATED AUTOMATICALLY BY THE BUILDER
namespace Gamadus.Engine
{
//public class neu2 : ObjParent
//{
//public neu2(int x, int y, Room lev) : base(x, y, lev)
//{
//this.visible = true;
//this.depth = 0;
//this.persistent = false;
//}
//override public void evCreate()
//{
//	GML.show_message("");
//}
//override public void evStep()
//{
//	if(GML.keyboard_check(GML.Builtin.vk_enter))
//		RoomMgr.Instance.GoTo((Room)ResourceMgr.Instance.ResourceTable["neu4"]);
//	DrawMgr.Instance.CurrentColor = System.Drawing.Color.Blue;
//	
//	DrawMgr.DrawCircle(new System.Drawing.Point(100,100), 50, false);
//	GML.draw_rectangle(10,10,40,40, true);
//	GML.draw_rectangle(50,50,70,70, false);
//}
//
//}
}

